• Aalborg University, Copenhagen. A.C. Meyers Vænge 15

    2450 Copenhagen

    Denmark

Research Output 2000 2021

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Ph.D. thesis
2019
51 Downloads (Pure)

Immersive Eating: The virtually enhanced solitary meal context as a strategy to promote positive meal experiences and sufficient energy intake for future generations of older adults

Korsgaard, D. M., 2019, Aalborg Universitetsforlag. 89 p. (Ph.d.-serien for Det Tekniske Fakultet for IT og Design, Aalborg Universitet).

Research output: Book/ReportPh.D. thesisResearch

Open Access
File
2016
809 Downloads (Pure)

ICT-based teaching methods for improving mathematics learning for Media Technology students: Investigation and findings

Triantafyllou, E., 2016, Aalborg Universitetsforlag. 51 p. (Ph.d.-serien for Det Teknisk-Naturvidenskabelige Fakultet, Aalborg Universitet).

Research output: Book/ReportPh.D. thesisResearch

Open Access
File
352 Downloads (Pure)
Open Access
File
2015

Co-designing business models: Engaging emergence through design games

Gudiksen, S. K., Jan 2015, Aalborg.

Research output: Book/ReportPh.D. thesisResearch

Business model
Game design
Managers
Experimentation
End users
2014

Arkitektoniske eksperimenter: Design med viden om lys - et multidimensionalt design element

Translated title of the contribution: ARCHITECTURAL EXPERIMENTS: Design with knowledge on light - a multidimensional deign elementHansen, E. K., Mar 2014, 1 ed. Copenhagen: Instit for Arkitektur & Design, AAU. 301 p. (Skriftserie: Arkitektur & Design (A&D Files)).

Research output: Book/ReportPh.D. thesisResearch

Experiments
Social sciences
Natural resources
Construction industry
Sustainable development
2012
595 Downloads (Pure)
Open Access
File
2011
517 Downloads (Pure)

Dangerous Forms – Playing by the Visual Rules. Ecological Approach to Videogames as Activity

Meldgaard, B. L. M., 2011, Institut for Kommunikation. 230 p.

Research output: Book/ReportPh.D. thesisResearch

File
3240 Downloads (Pure)

Location-based games: from screen to street

Ejsing-Duun, S., 2011, 306 p.

Research output: Book/ReportPh.D. thesisResearch

File
2008

Play Story. Communication, Character and Cross-Platform Gaming Experiences in Multi-Player Role-Playing Games

Tychsen, A., 2008, Macquarie University, Sydney, Australia. 279 p.

Research output: Book/ReportPh.D. thesisResearch