Disambiguation canvas: A precise selection technique for virtual environments

Henrique G. Debarba, Jerônimo G. Grandi, Anderson Maciel, Luciana Nedel, Ronan Boulic

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13 Citationer (Scopus)

Abstract

We present the disambiguation canvas, a technique developed for easy, accurate and fast selection of small objects and objects inside cluttered virtual environments. Disambiguation canvas rely on selection by progressive refinement, it uses a mobile device and consists of two steps. During the first, the user defines a subset of objects by means of the orientation sensors of the device and a volume casting pointing technique. The subsequent step consists of the disambiguation of the desired target among the previously defined subset of objects, and is accomplished using the mobile device touchscreen. By relying on the touchscreen for the last step, the user can disambiguate among hundreds of objects at once. User tests show that our technique performs faster than ray-casting for targets with approximately 0.53 degrees of angular size, and is also much more accurate for all the tested target sizes.

OriginalsprogEngelsk
TitelHuman-Computer Interaction, INTERACT 2013 - 14th IFIP TC 13 International Conference, Proceedings
Antal sider18
Publikationsdato2013
UdgavePART 3
Sider388-405
ISBN (Trykt)9783642404764
DOI
StatusUdgivet - 2013
Begivenhed14th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2013 - Cape Town, Sydafrika
Varighed: 2 sep. 20136 sep. 2013

Konference

Konference14th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2013
Land/OmrådeSydafrika
ByCape Town
Periode02/09/201306/09/2013
NavnLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NummerPART 3
Vol/bind8119 LNCS
ISSN0302-9743

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