Abstract
The discipline of sonic interaction design has been focused on the interaction between a single user and an artifact. This strongly limits one of the fundamental aspects of music as a social and interactive experience. In this paper we propose sonic artifact ecologies as a mean to examine interactions between one or many users with one or many artifacts. Case studies from a recently run workshop on product sound design are examined.
Originalsprog | Engelsk |
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Titel | Proceedings of the SIGCHI Conference on Human Factors in Computing Systems EA (CHI '16) |
Antal sider | 11 |
Forlag | Association for Computing Machinery |
Publikationsdato | 2016 |
Sider | 560-570 |
ISBN (Trykt) | 978-1-4503-4082-3 |
DOI | |
Status | Udgivet - 2016 |
Begivenhed | 34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016 - San Jose, USA Varighed: 7 maj 2016 → 12 maj 2016 |
Konference
Konference | 34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016 |
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Land/Område | USA |
By | San Jose |
Periode | 07/05/2016 → 12/05/2016 |
Sponsor | ACM Special Interest Group on Computer-Human Interaction (SIGCHI) |