Abstract
We describe techniques for sound synthesis of the ud and the Renaissance lute using the physical modeling approach. In the present model, novel methods have been used for the design of the loop filters, as well as for the implementation of the glissando effect. With its realistic synthetic sounds, our system can provide new tools and a test-bed platform for researchers, educators and composers of both the Western world and of the Eastern traditions.
Originalsprog | Engelsk |
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Tidsskrift | International Computer Music Conference, ICMC Proceedings |
ISSN | 2223-3881 |
Status | Udgivet - 2001 |
Begivenhed | 27th International Computer Music Conference, ICMC 2001 - Havana, Cuba Varighed: 17 sep. 2001 → 22 sep. 2001 |
Konference
Konference | 27th International Computer Music Conference, ICMC 2001 |
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Land/Område | Cuba |
By | Havana |
Periode | 17/09/2001 → 22/09/2001 |
Bibliografisk note
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