Photo of Bastian Ilsø Hougaard
  • Rendsburggade 14, 5-441A

    9000 Aalborg

    Denmark

20172020

Research output per year

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Personal profile

Research profile

Bastian researches Human-Computer Interaction with novel media technologies such as mobile UX, brain-computer interfaces (BCI) and virtual reality (VR). His multidisciplinary profile is founded on his eduaction in Cand.Scient. Medialogy from 2018 at Aalborg University and a diploma in Classical Drawing from The Drawing Academy.

InterestsDescription
Casual Data VisualizationDepicting data in people's everyday life.
Storytelling & FramingDrawing on narratology to understand how we can better present and disseminate knowledge.
Pervasive TechnologyDesigning for adherence, sense of agency through applications and serious games, to aid decision-making.
Open SourceUsing open source in research to facilitate better collaboration and research-based teaching.

He has worked in close collaboration with Danish health institutions to conduct field studies identifying needs and behavior among stroke patients and occupational therapists in rehabilitation. Recently, he engaged with studying health technology for stroke rehabilitation, where how digital storytelling in information visualization in personal informatics.

Keywords

  • Computer Science
  • Human-Computer Interaction
  • Visuel kommunikation
  • health informatics
  • Brain computer interface (BCI)
  • rehabilitation technology
  • Patient kommunikation/formidling
  • framing and frame analysis
  • Accessible Computing

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Projects

Research Output

  • 3 Article in proceeding
  • 1 Conference article in Journal

How annotated visualizations in self-care technology supported a stroke survivor in goal setting and reflection

Hougaard, B. I. & Knoche, H., Dec 2017, In : EAI Endorsed Transactions on Serious Games. 17, 12

Research output: Contribution to journalConference article in JournalResearchpeer-review

Open Access
File
  • 183 Downloads (Pure)

    Stars, Crests and Medals: Visual Badge Design Framework to Gamify and Certify Online Learning

    Hougaard, B. I. & Knoche, H., 28 Jul 2020, Interactivity, Game Creation, Design, Learning, and Innovation. Brooks, A. & Brooks, E. I. (eds.). Cham: Springer, p. 406-414 9 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    Open Access
  • 1 Citation (Scopus)

    Am I coughing more than usual? Patient reflections and user needs on tracking COPD data in a telehealth system

    Nadarajah, S. G., Pedersen, P. W., Hougaard, B. I. & Knoche, H., 15 Oct 2019, HealthMedia 2019 - Proceedings of the 4th International Workshop on Multimedia for Personal Health and Health Care, co-located with MM 2019. HealthMedia '19 ed. Association for Computing Machinery, p. 2-8 7 p.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    Open Access
    File
  • 71 Downloads (Pure)

    Telling the Story Right: How Therapists Aid Stroke Patients Interpret Personal Visualized Game Performance Data

    Hougaard, B. I. & Knoche, H., 20 May 2019, Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, PervasiveHealth 2019. Association for Computing Machinery, p. 435-443 9 p.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    Open Access
    File
  • 1 Citation (Scopus)
    94 Downloads (Pure)