This chapter focuses on children’s play and making activities when involved in creative processes, in particular focusing on how different tools and materials foster their agency. The chapter will include empirical data where children (3-9 years of age) are engaged with both digital and analogue tools, such as different user interfaces and LEGO bricks. Based on a thematic analysis of data in the form of video observations, interviews, and casual conversations, the chapter will discuss the importance of fostering a play-responsive design setting, where children playfully can express themselves while creating digitally.
|Redaktører||Anthony Lewis Brooks|
|Status||Accepteret/In press - okt. 2023|