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  • 2020

    Shaken, not Stirred: Visualizing Vibrotactile Feedback in Virtual Reality

    Kristensen, A. T. J., Müller, L., Zeitoun, M. M. & Kraus, M., 2020, Laval Virtual VRIC ConVRgence 2020 Proceedings. Richir, S. (ed.). Laval Virtual, p. 44-55 12 p. (The International Journal of Virtual Reality; No. 1, Vol. 20).

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  • SIDU: Similarity Difference And Uniqueness Method for Explainable AI

    Muddamsetty, S. M., Jahromi, M. N. S. & Moeslund, T. B., 2020, 2020 IEEE International Conference on Image Processing (ICIP). IEEE, 9190952. (IEEE International Conference on Image Processing (ICIP)).

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    10 Citations (Scopus)
    166 Downloads (Pure)
  • SimonXXL - Investigating Spontaneous Group Formation around Public Installations

    Jacobsen, B., Utne Kærholm Svendsen, M., Kjær Søgaard, A., Lundegaard Uggerhøj, R. & Löchtefeld, M., 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Springer, p. 506-523 18 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 328).

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    2 Citations (Scopus)
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  • Spatially-Varying Diffuse Reflectance Capture Using Irradiance Map Rendering for Image-Based Modeling Applications

    Ladefoged, K. S. & Madsen, C. B., 2020, 2019 IEEE International Symposium on Mixed and Augmented Reality. IEEE Computer Society Press, p. 46-54 9 p. 8943701. (IEEE International Symposium on Mixed and Augmented Reality (ISMAR)).

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    1 Citation (Scopus)
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  • Spending Time: Co-Designing a Personalized Calendar at the Care Center

    Rodil, K., Larsen, C. E., Fælled, C. C., Skov, E. F., Gustafsen, T., Krummheuer, A. L. & Rehm, M., Oct 2020, Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society. Tallinn, Estonia: Association for Computing Machinery, p. 1-11 11 p. 71

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  • Stars, Crests and Medals: Visual Badge Design Framework to Gamify and Certify Online Learning

    Hougaard, B. I. & Knoche, H., 28 Jul 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Cham: Springer, p. 406-414 9 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 328).

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    2 Citations (Scopus)
    131 Downloads (Pure)
  • Targeting experiences: Section introduction within book

    Brooks, A. L. & Brooks, E., 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg Denmark, November 7-8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Springer, Vol. 328. p. 31-37 7 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 328 LNICST).

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingCommunication

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  • Testing VR headset cameras for capturing written content

    Nikolov, I., 29 Jan 2020, AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference. Association for Computing Machinery, p. 153-156 4 p.

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  • Transfer Learning for Identifying Impedance Estimation in Voltage Source Inverters

    Zhang, M., Wang, X., Yang, D., Cui, Z. & Christensen, M. G., Oct 2020, ECCE 2020 - IEEE Energy Conversion Congress and Exposition. IEEE, p. 6170-6174 5 p. 9236090. (ECCE 2020 - IEEE Energy Conversion Congress and Exposition).

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    14 Citations (Scopus)
  • Triadic Human-Robot Interaction. Distributed Agency and Memory in Robot Assisted Interactions

    Krummheuer, A. L., Rehm, M. & Rodil, K., 2020, Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction. Cambridge, UK: Association for Computing Machinery, p. 317-319 3 p.

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    9 Citations (Scopus)
  • Vision-Based Individual Factors Acquisition for Thermal Comfort Assessment in a Built Environment

    Liu, J., Foged, I. W. & Moeslund, T. B., 2020, 2020 15th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2020). IEEE, p. 372-376 5 p.

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    7 Citations (Scopus)
  • “Do You Think It is Going to Be the Cock?”: Using Ambient Shadow Projection in Dialogic Reading

    Jensen, W., Knoche, H. & Löchtefeld, M., 2020, Proceedings - Pervasive Displays 2020: 9th ACM International Symposium on Pervasive Displays, PerDis 2020. Clinch, S., Rukzio, E. & Gugenheimer, J. (eds.). New York, USA: Association for Computing Machinery, p. 97–103 7 p. (PerDis ’20).

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    9 Citations (Scopus)
    143 Downloads (Pure)
  • ”But Wait, There's More!” A Deeper Look into Gestures on Touch Interfaces

    Arleth, L., Damkjær, E. L. & Knoche, H., 2020, ArtsIT 2019, DLI 2019: Interactivity, Game Creation, Design, Learning, and Innovation. Springer, p. 290-308 18 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 328).

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  • 2021

    (AB)USE ME: A Mixed Reality Performance Installation Exploring Use of the Body as a Mediating Object

    Paniuskyte, L., Hruba, Z. & Bemman, B., 2021, Interactivity and Game Creation: 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings. Brooks, A., Brooks, E. I. & Duckworth, J. (eds.). Springer, p. 64-84 21 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST)).

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  • 3D Localisation of Sound Sources in Virtual Reality

    Danevičius, E., Stief, F., Matynia, K., Larsen, M. L. & Kraus, M., 2021, Interactivity and Game Creation: 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings. Springer, p. 307-319 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), Vol. 367).

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    2 Citations (Scopus)
  • A COHERENCE-BASED CLUSTERING METHOD FOR MULTICHANNEL SPEECH ENHANCEMENT IN WIRELESS ACOUSTIC SENSOR NETWORKS

    Muñoz-Montoro, A., Vera-Candeas, P. & Christensen, M. G., 8 Dec 2021, 2021 29th European Signal Processing Conference (EUSIPCO). IEEE, p. 1130-1134 5 p. 9616074. (Proceedings of the European Signal Processing Conference).

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    3 Citations (Scopus)
  • A novel NMF-HMM speech enhancement algorithm based on Poisson mixture model

    Xiang, Y., Shi, L., Lisby Højvang, J., Højfeldt Rasmussen, M. & Christensen, M. G., 11 Jun 2021, ICASSP 2021 - 2021 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP). IEEE, p. 721-725 5 p. 9414620. (I E E E International Conference on Acoustics, Speech and Signal Processing. Proceedings).

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  • A RANSAC Based CAD Mesh Reconstruction Method Using Point Clustering for Mesh Connectivity

    Sørensen, T. A., Mark, N. & Møgelmose, A., 20 Feb 2021, International Conference on Machine Vision and Applications (ICMVA 2021). 4 ed. Association for Computing Machinery, p. 61-65 5 p.

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  • ChromaBot - Prototyping Soft Robotic Actuators with Integrated Electrochromic Displays

    Milthers, A. D. B. & Löchtefeld, M., 2021, 20th International Conference on Mobile and Ubiquitous Multimedia. New York, NY, USA: Association for Computing Machinery, p. 198-200 (MUM 2021).

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  • Conservation tool design caught in the midst of transdisciplinary negotiations of data accuracy

    Mukumbira, S., Winschiers-Theophilus, H., Muashekele, C., Chitakunye, R., Wandai, P. & De Cauwer, V., 8 Mar 2021, AfriCHI 2021 - 3rd African Conference on Human-Computer Interaction. Lamas, D., Domingos, L. N. C., Orji, R., Ogunyemi, A., Bidwell, N. J. & Mboya, A. M. (eds.). Association for Computing Machinery, p. 22-32 11 p. (ACM International Conference Proceeding Series).

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    5 Citations (Scopus)
  • Convex optimization-based Privacy-Preserving Distributed Least Squares via Subspace Perturbation

    Li, Q., Heusdens, R. & Christensen, M. G., 2021, 28th European Signal Processing Conference (EUSIPCO). IEEE, p. 2110-2114 5 p. 9287473. (Proceedings of the European Signal Processing Conference).

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  • Course Certification And Open Badges For Digital Culture Education

    Andone, D., Ternaucic, A., Mihaescu, V., Knoche, H., Hougaard, B. I., Rossau, I. G. & Vasiu, R., 2021, EDULEARN21 Proceedings: 13th International Conference on Education and New Learning Technologies Online Conference. International Association of Technology, Education and Development (IATED), p. 11929-11938 9 p. (EDULEARN Proceedings).

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  • Deep Emotion Recognition through Upper Body Movements and Facial Expression.

    Ilyas, C. M. A., Viana Nunes, A. R., Nasrollahi, K., Rehm, M. & Moeslund, T. B., 2021, 16th International Conference on Computer Vision Theory and Application (VISAPP 2021). Farinella, G. M., Radeva, P., Braz, J. & Bouatouch, K. (eds.). SCITEPRESS Digital Library, p. 669-679 11 p. 229

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    9 Citations (Scopus)
  • Detecting Acoustic Reflectors using a Robot's Ego-noise

    Saqib, U., Deleforge, A. & Jensen, J. R., 2021, International Conference on Acoustic, Speech and Signal Processing. IEEE, Vol. 2021-June. p. 466-470 5 p. 9414061. (I E E E International Conference on Acoustics, Speech and Signal Processing. Proceedings).

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    1 Citation (Scopus)
  • Determining Dendrometry Using Drone Scouting, Convolutional Neural Networks and Point Clouds

    Jensen, K., Krogh, O. K., Jørgensen, M. W., Lehotský, D., Andersen, A. B., Porqueras, E., Søndergaard, J. A. S. & Gade, R., 2021, 2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW). IEEE, p. 2906-2914 9523159. (IEEE Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)).

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  • Dyadformer: A Multi-modal Transformer for Long-Range Modeling of Dyadic Interactions

    Curto, D., Clapes, A., Selva, J., Smeureanu, S., Jacques Junior, J. C. S., Gallardo-Pujol, D., Guilera, G., Leiva, D., Moeslund, T. B., Escalera, S. & Palmero, C., 2021, 2021 IEEE/CVF International Conference on Computer Vision Workshops (ICCVW). IEEE Signal Processing Society, p. 2177-2188 12 p. 9607463. (IEEE International Conference on Computer Vision Workshops (ICCVW)).

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    18 Citations (Scopus)
  • Effect of Continuous and Discrete Feedback on Agency and Frustration in a Brain-Computer Interface Virtual Reality Interaction.

    Kjeldsen, T. K. K., Nielsen, T. B., Ziadeh, H., Lehmann, S., Nielsen, L. D., Gulyás, D., Hougaard, B. I., Knoche, H. & Jochumsen, M. R., 15 Dec 2021, 2021 IEEE 21st International Conference on Bioinformatics and Bioengineering (BIBE). IEEE, p. 1-5 5 p. 9635586. (International Conference on Bioinformatics and Bioengineering).

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  • Effect of Dramatic Elements on Engagement in an Augmented Reality Experience for a Museum

    Kristensen, A. T. J., Høgalmen, C., Müller, L., Kraus, M. & Zeitoun, M. M., 2021, Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Proceedings. Brooks, A., Brooks, E. I. & Jonathan, D. (eds.). Springer, p. 100-118 19 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 367).

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  • Effects of Pre-processing on the Performance of Transfer Learning Based Person Detection in Thermal Images

    Huda, N. U., Gade, R. & Moeslund, T. B., Aug 2021, 2021 IEEE 2nd International Conference on Pattern Recognition and Machine Learning (PRML). IEEE, p. 86-91 9520729

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  • Encountering the inner face of products: computer repair practice and amateur computer repairers

    Özcelik, A. & Kaygan, H., 2021, 4th PLATE 2021 Virtual Conference. University of Limerick, p. 1-6 6 p.

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  • Evaluation Framework for Public Interactive Installations

    Kjær Søgaard, A., Jacobsen, B., Utne Kærholm Svendsen, M., Lundegaard Uggerhøj, R. & Löchtefeld, M., 2021, Proceedings of the 5th Media Architecture Biennale Conference, MAB 2020. New York, NY, USA: Association for Computing Machinery, p. 79–86 8 p. (MAB20).

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    4 Citations (Scopus)
  • Evaluation of Edge Platforms for Deep Learning in Computer Vision

    Rasmussen, C. B., Lejbølle, A. R., Nasrollahi, K. & Moeslund, T. B., 2021, Pattern Recognition. ICPR International Workshops and Challenges . Del Bimbo, A., Cucchiara, R., Sclaroff, S., Farinella, G. M., Mei, T., Bertini, M., Escalante, H. J. & Vezzani, R. (eds.). Springer, Vol. 12664. p. 523-537 15 p. (Lecture Notes in Computer Science).

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    1 Citation (Scopus)
  • Evaluation of Knee Implant Alignment Using Radon Transformation

    Pascal, G., Møgelmose, A. & Kappel, A., 2021, VISIGRAPP 2021: 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications . Farinella, G. M., Radeva, P., Braz, J. & Bouatouch, K. (eds.). VISAPP, Vol. 4. p. 587-594

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  • EXOTIC - a discreet user-based 5 DoF upper-limb exoskeleton for individuals with tetraplegia

    Thøgersen, M., Gull, M. A., Kobbelgaard, F. V., Mohammadi, M., Bengtson, S. H. & Struijk, L. N. S. A., 2021, 2020 IEEE 3rd International Conference on Mechatronics, Robotics and Automation . IEEE, p. 79-83 5 p. 9398351

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    7 Citations (Scopus)
  • Expert level evaluations for explainable AI (XAI) methods in the medical domain

    Muddamsetty, S. M., Jahromi, M. N. S. & Moeslund, T. B., Feb 2021, Pattern Recognition. ICPR International Workshops and Challenges . Del Bimbo, A., Cucchiara, R., Sclaroff, S., Farinella, G. M., Mei, T., Bertini, M., Escalante, H. J. & Vezzani, R. (eds.). Springer Publishing Company, Vol. 12663. p. 35-46 12 p. (Lecture Notes in Computer Science).

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    14 Citations (Scopus)
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  • Exploring Button Design for Low Contrast User Interfaces

    Colley, A., Genç, Ç., Löchtefeld, M., Mueller, H., Jensen, W. & Häkkilä, J., 2021, Human-Computer Interaction – INTERACT 2021 - 18th IFIP TC 13 International Conference, Proceedings. Ardito, C., Lanzilotti, R., Malizia, A., Malizia, A., Petrie, H., Piccinno, A., Desolda, G. & Inkpen, K. (eds.). Springer Science+Business Media, p. 411-415 5 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Vol. 12936 LNCS).

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  • Face-the-Waste - Learning about Food Waste through a Serious Game

    Sinclear, D., Flensborg, L. B., Fogsgaard, A. L. & Löchtefeld, M., 2021, MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia. New York, : Association for Computing Machinery, p. 67-72 (MUM 2021).

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  • Facial Exposure Quality Estimation for Aesthetic Evaluation

    Gudiksen, M., Falk, S., Hansen, L. N., Jensen, F. B. & Møgelmose, A., 2021, 16th International Conference on Computer Vision Theory and Applications. SCITEPRESS Digital Library, Vol. 5. p. 247-255

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  • Generalizing Floor Plans using Graph Neural Networks

    Simonsen, C. P., Thiesson, F. M., Philipsen, M. P. & Moeslund, T. B., 2021, 2021 IEEE International Conference on Image Processing (ICIP). IEEE, p. 654 - 658 9506514

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  • Going beyond Empowered Design by Scaffolding Inter-community Engagement

    Blake, E., Mbinge, U., Winschiers-Theophilus, H., Maasz, D., Stanley, C., Muashekele, C. P. & Kapuire, G. K., 20 Jun 2021, C and T 2021 - Proceedings of the 10th International Conference on Communities and Technologies: Wicked Problems in the Age of Tech. Cech, F. & Farnham, S. (eds.). Association for Computing Machinery, p. 224-233 10 p. (ACM International Conference Proceeding Series).

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    5 Citations (Scopus)
  • How can we help? Towards a design framework for performance-accommodation mechanisms for users struggling with input

    Rossau, I. G., Bugge Skammelsen, R., Czapla, J., Hougaard, B. I., Knoche, H. & Jochumsen, M. R., 18 Oct 2021, CHI PLAY 2021 - Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play. New York: Association for Computing Machinery, p. 10-16 7 p.

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  • Human-robot trust assessment using top-down visual tracking after robot task execution mistakes

    Hald, K., Rehm, M. & Moeslund, T. B., 8 Aug 2021, 2021 30th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2021. IEEE, p. 892-898 7 p. (2021 30th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2021).

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    3 Citations (Scopus)
  • Initial Development of ”Infection Defender”: A Children’s Educational Game for Pandemic Prevention Measurements

    Nikolov, I. A. & Madsen, C. B., 18 Feb 2021, Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. Sousa, A. A., Havran, V., Braz, J. & Bouatouch, K. (eds.). SCITEPRESS Digital Library, Vol. 1. p. 253-260 8 p.

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    3 Citations (Scopus)
  • Integrating a community-based co-designed wildlife activity recording tool into a multi-stakeholder conservation management system

    Muashekele, C., Winschiers-Theophilus, H. & Kapuire, G. K., 8 Mar 2021, AfriCHI 2021 - 3rd African Conference on Human-Computer Interaction. Lamas, D., Domingos, L. N. C., Orji, R., Ogunyemi, A., Bidwell, N. J. & Mboya, A. M. (eds.). Association for Computing Machinery, p. 136-140 5 p. (ACM International Conference Proceeding Series).

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    4 Citations (Scopus)
  • Intention Recognition in Human Robot Interaction Based on Eye Tracking

    Cubero, C. G. & Rehm, M., 2021, Human-Computer Interaction – INTERACT 2021 : 18th IFIP TC 13 International Conference, Bari, Italy, August 30 – September 3, 2021, Proceedings, Part III. Ardito, C., Lanzilotti, R., Malizia, A., Petrie, H., Piccinno, A., Desolda, G. & Inkpen, K. (eds.). Springer, Vol. 12934. p. 428–437 (Lecture Notes in Computer Science).

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    6 Citations (Scopus)
  • Interaction Initiation with a Museum Guide Robot: From the Lab into the Field

    Daczo, L-D., Kalova, L., Bonita, K. L. F., Domenech Lopez, M. & Rehm, M., 2021, Human-Computer Interaction – INTERACT 2021 : 18th IFIP TC 13 International Conference, Bari, Italy, August 30 – September 3, 2021, Proceedings, Part III. Ardito, C., Lanzilotti, R., Malizia, A., Petrie, H., Piccinno, A., Desolda, G. & Inkpen, K. (eds.). Springer, Vol. 12934. p. 438–447 (Lecture Notes in Computer Science).

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    2 Citations (Scopus)
  • Investigating human-robot cooperation in a hospital environment: Scrutinising visions and actual realisation of mobile robots in service work

    Tornbjerg, K., Kanstrup, A. M., Skov, M. B. & Rehm, M., 28 Jun 2021, DIS 2021 - Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere. Association for Computing Machinery, p. 381-391 11 p. (Designing Interactive Systems Conference 2021. Association for Computing Machinery, New York, NY, USA, 381–391.).

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  • Machine Vision for Aesthetic Quality Control of Reflective Surfaces

    Hansen, A. J., Philipsen, M. P., Knoche, H. & Moeslund, T. B., 2021, Proceedings of the International Conference on Artificial Intelligence and Computer Vision (AICV2021) . Hassanien, A. E., Haqiq, A., Tonellato, P. J., Bellatreche, L., Goundar, S., Azar, A. T., Sabir, E. & Bouzidi, D. (eds.). Springer, Vol. 1377. p. 389-401 13 p. (Advances in Intelligent Systems and Computing).

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  • MMSports'21: 4th International Workshop on Multimedia Content Analysis in Sports

    Lienhart, R., Moeslund, T. B. & Saito, H., 17 Oct 2021, MM 2021 - Proceedings of the 29th ACM International Conference on Multimedia. Association for Computing Machinery, p. 5692-5693 2 p. (MM 2021 - Proceedings of the 29th ACM International Conference on Multimedia).

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  • Multi-level Quality Assessment of Retinal Fundus Images using Deep Convolution Neural Networks

    Muddamsetty, S. M. & Moeslund, T. B., 2021, 16th International Joint Conference on Computer Vision Theory and Applications(VISAPP-2021).. SCITEPRESS Digital Library, Vol. 4. p. 661-668

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