Projects per year
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Collaborations and top research areas from the last five years
Projects
- 2 Active
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Haptic Feedback for Hearing Impaired
Ganis, F., Serafin, S., Adjorlu, A. & Percy-Smith, L. M.
01/09/2022 → 31/08/2025
Project: PhD Project
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GAMESS: Games for students with Autism as an effective Methodology in Education for the development of Social Skills
Serafin, S., Adjorlu, A., Høeg, E. R. & Nordahl, R.
01/08/2022 → 27/02/2024
Project: Research
Research output
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ElboVR: Iterative Development of a VR Application for Post-Surgery Elbow Rehabilitation
Andresen, A., Valvik, J., Rosholm, M., Khumsan, T., Nilsson, N. C. & Adjorlu, A., 2023, Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023. IEEE, p. 138-142 5 p.Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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Exploring the Possibilities of Music Therapy in Virtual Reality: Social Skills Training for Adolescents with Autism Spectrum Disorder
Pedersen, L. B., Adjorlu, A. & Bauer, V., 2022, SMC/JIM/IFC 2022 - Proceedings of the 19th Sound and Music Computing Conference. Michon, R., Pottier, L. & Orlarey, Y. (eds.). Sound and Music Computing Network, p. 585-592 8 p. (Proceedings of the Sound and Music Computing Conferences).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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MusCIcal Adventures: Virtual Reality as a Musical Training Program
Hansen, E. S., Kristiansen, S. M. K., Adjorlu, A. & Serafin, S., 2022, SMC/JIM/IFC 2022 - Proceedings of the 19th Sound and Music Computing Conference. Michon, R., Pottier, L. & Orlarey, Y. (eds.). Sound and Music Computing Network, p. 679-680 2 p. (Proceedings of the Sound and Music Computing Conferences).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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A Collaborative Virtual Reality Supermarket Training Application to Teach Shopping Skills to Young Individuals with Autism Spectrum Disorder
Thomsen, L. A. & Adjorlu, A., 6 May 2021, 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, p. 50-55 6 p. 9419242Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
2 Citations (Scopus) -
Combining Cinematic Virtual Reality and Sonic Interaction Design in Exposure Therapy for Children with Autism
Andersen, L., Andersen, N., Adjorlu, A. & Serafin, S., 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A. L., Brahman, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (eds.). 1 ed. Springer, Vol. 196. p. 445-458 14 p. (Intelligent Systems Reference Library, Vol. 196).Research output: Contribution to book/anthology/report/conference proceeding › Book chapter › Research › peer-review
1 Citation (Scopus)
Press/Media
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Virtual reality: Børn med autisme kan træne sociale færdigheder med Cirkus Summarum
Stefania Serafin & Ali Adjorlu
14/09/2018
2 items of Media coverage
Press/Media: Press / Media
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